Digital-Tutors – Rigging Sea Creatures in Maya

Digital-Tutors – Rigging Sea Creatures in Maya Intermediate
 | 5h 50m | 2.30 GB | Prj Files 36 MB | Required Software: Autodesk Maya 2012


In this series of lessons you will learn how to rig a sea creature in Maya.
In this course, you will learn tips and techniques for rigging sea creatures in Maya. Throughout the course we'll focus on setting our creature up with creative and intuitive controls. We'll learn how to set up Mel scripts to cut down time on repetitive tasks. We'll learn how to create a proficient vertebrae rig. We'll create an automated overlapping tail system that can be blended into an FK control rig. We'll also explore skinning techniques to reduce the time it takes to edit weights. By the end of this course, you'll have the knowledge you need to create your own aquatic creature rigs, with techniques that can be used on a wide variety of creatures and characters.


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