Showing posts with label Digital Tutors Maya. Show all posts
Showing posts with label Digital Tutors Maya. Show all posts

Digital Tutors - Maya Rigging Reference Library: Deformers-619

  
Digital Tutors - Maya Rigging Reference Library: Deformers
English | VP6F 1280x720 | MP3 96 kbps | 925 MB
Genre: eLearning

Digital Tutors Creative Development Motion Flow Rigging in Maya with Farley_Chery



Digital-Tutors:Creative Development: Motion Flow Rigging in Maya with Farley_Chery 
7 hrs. 8 min. |Released on June 15, 2011 |Project Files Included (13 MB) 
Required Software: Maya 2011

Digital Tutors - Rigging Wings in Maya 2011



Digital Tutors - Rigging Wings in Maya 2011 | 3.38 GB
Duration: 32file | Video: mpeg4 (.mov) 1280x720 15fps 1827Kbps | Audio: AAC 48KHz 64Kbps
Genre: eLearning | Language: English


Digital-tutors : Flash and Maya Integration (Updated)


 Flash and Maya Integration
Video Training | 327Mb


Learn an innovative workflow to exporting, rendering and publishing data and creative techniques for seamlessly integrating Flash and Maya for presenting 3D assets and animations on the web. Contains over 2.5 hours of project-based training for technical artists using Flash and Maya.

Popular highlights include:

Review of Flash Application

Review of Maya Application

Creating 3D Turntables

ActionScript 1.0 & 3.0

Using Maya Vector Renderer

Working with Fills and Edges

Rendering Wireframes

Shadows, Reflections and Highlights

Alternate Edge Workflow

Working with Multiple Frames

Repeated Tracing with Flash javascript

Using Papervision 3D

Export Collada Files for Papervision 3D

Updating Builds with SVN

Coding 3D Actions

Various Tips and Tricks

Download:
 
http://uploading.com/files/ba969bca/IMaF.part4.rar/

http://uploading.com/files/c3251862/IMaF.part3.rar/

http://uploading.com/files/1dm1eb91/IMaF.part2.rar/

http://uploading.com/files/bc7e41ef/IMaF.part1.rar/

Mirror

http://www.filesonic.com/file/29868499/IMaF.part1.rar

http://www.filesonic.com/file/29868787/IMaF.part2.rar

http://www.filesonic.com/file/29868299/IMaF.part3.rar

Digital-tutors : Creating Cartoon Sets in Maya


 Digital-tutors : Creating Cartoon Sets in Maya
Video Training | 1.93Gb


Learn a time-saving workflow to creating cartoon sets, look development for environments, and production techniques for modeling, UV layout, texturing, and shader assembly. Contains over 6 hours of project-based training and guides artists step-by-step through a proven approach to the modeling, texturing, and shading processes of creating stylized cartoon sets and environments as seen in animated feature films.

Popular highlights include:

Look Development

Asset Referencing Workflow

Texturing with UVs and Projection

Creating Stylized Models

Methods for Exaggerating Proportions

Organic Modeling Techniques

Hard Surface Modeling Techniques

Asset Preparation for Pipeline Setting

Adding Textural Detail Procedurally

Working with Multiple Geometry Types

Creative Use of UV Layout

Shader and Material Assembly

Building Models in Sections

Creating Foliage Cards

Nested Ramps

Working with Scale

Importing Vector Art

Placing Foliage with geometryPaint

Working with Proxies

Creating the Illusion of Detail

Blend Shapes to Create Variation

Adding Local Subdivisions to Terrain

Marking Geometry for Textures with 3D Paint

Download:
 
http://uploading.com/files/b62mbc19/CD3.part6.rar/

http://uploading.com/files/215576mc/CD3.part5.rar/

http://uploading.com/files/m4f9e73b/CD3.part4.rar/

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http://uploading.com/files/fb65c8e8/CD1.part1.rar/

Mirror

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http://www.filesonic.com/file/29223795/CD1.part2.rar

http://www.filesonic.com/file/29223817/CD1.part3.rar

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http://www.filesonic.com/file/29223681/CD2.part6.rar

http://www.filesonic.com/file/29223917/CD3.part1.rar

http://www.filesonic.com/file/29223941/CD3.part2.rar

http://www.filesonic.com/file/29223961/CD3.part3.rar

http://www.filesonic.com/file/29225183/CD3.part4.rar

http://www.filesonic.com/file/29223771/CD3.part5.rar

Digital Tutors - Match Moving and Compositing Pipeline in Maya 2011 and After Effects


Digital Tutors - Match Moving and Compositing Pipeline in Maya 2011 and After Effects
English | VP6F 782x646 | MP3 96 kbps | 3.47 GB


Genre: eLearning

In this series of lessons we'll learn how to take some footage and move it through the entire MatchMover to Maya to After Effects pipeline to create a finished shot. By going through the entire pipeline, we will be able to learn about specific issues and tips and tricks while moving between and inside each application.

We'll begin this project by solving four of our shots in MatchMover and combining them in Maya into a cohesive 3d scene. Then we'll create our last camera in Maya and match it. Once all our camera are set-up, we'll learn how to model our object, create dynamics, animate, texture and render our scene. We'll then jump into After Effects to do some color treatment on our backgrounds and then composite our layers together. Now, this is a long project that will take some time to complete. If you get stuck or have any questions, please join our forums and ask. We check the forums often and have a very active and helpful community.

Lesson Outline (76 lessons)

1. Introduction and Project Overview

2. Examining the shots and the footage

3. Creating a plan to keep our shots consistent for Maya

4. Manually tracking shot two

5. Manually tracking shot three

6. Manually tracking shot four

7. Creating the coordinate system for shot four

8. Manually tracking shot five

9. Integrating our various matchmoves into one scene

10. Continuing to integrate our shots together in Maya

11. Creating low-quality previews in Composite for use in Maya

12. Offsetting our cameras and image planes to play correctly

13. Hand-matching a camera inside Maya

14. Matching the table orientation on shot 1 cam

15. Constraining a preview camera to move with our shots

16. Testing our matchmove inside Maya and fixing any issues

17. Modeling the pyramid asset

18. Extruding and Beveling our pyramid

19. Modeling the interior of the pyramid

20. Animating the first shot - Pyramid sliding across the table

21. Animating the second shot - Pyramid opens

22. Creating emitters for our nParticles

23. Animating the emitters in sync with the doors opening

24. Adding Newton and Drag forces to draw our particles into the air

25. Keeping our nParticles in the pyramid and creating a vortex

26. Creating the goal models for our particles

27. Animating the goals on and off to create the transitions

28. Using a Gravity force to create falling particles

29. Caching our particles and instancing geometry

30. Bringing in our HDR image for indirect lighting

31. Adding direct lighting sources

32. Creating a material for our pyramid

33. Using projection techniques to vary particle color by distance

34. Animating the particle projection to stay with our particles

35. Animating the particle ramp and beginning our table shader

36. Creating a clean plate and reflection map for shot 1

37. Projecting our reflection map onto our geometry

38. Setting up basic render passes and layers

39. Changing our Ambient Occlusion pass for the best results

40. Choosing the file type and frame buffer for compositing

41. Rendering with multiple cameras and fixing the preview cam

42. Overriding render layers to render each camera separately

43. Creating a layer to output a particle matte pass

44. Creating the reflection height shader and pass

45. Doing final checks on render settings and batch rendering

46. Dealing with mental ray® 'out of memory' errors

47. Color correcting our shots for consistency in After Effects

48. Using the Exposure and Curves Effects to CC shot 2

49. Fixing shot 3 with color correction and Keying effects

50. Reusing color correction effects to save time on shot 4

51. Tracking the table and beginning the color correction in shot 5

52. Using a luma keyer to finish shot 5

53. Setting up our project and using EXtractoR effects

54. Combining our basic color passes and precomping

55. Combining passes to create a proper foreground alpha

56. Using our Clean Plate to fix the shot 1 background

57. Adding the reflection to our background

58. Cutting out the reflection and combining it correctly

59. Lightwrapping and blurring to composite with background

60. Adding AO to the background and masking the foreground

61. Adding DOF using Lens blur and using Minimax to fix edges

62. Adding motion blur using our motion vector pass with RSMB

63. Fixing the background ambient occlusion and the blurred mask

64. Using Keying techniques to fix depth in shot 2

65. Creating an expansive ground shadow using existing images

66. Removing the visible markers using our own setup

67. Using the particle matte to color correct our particles

68. Adding shot 2 motion blur and fixing our blurs to finish shot 2

69. Converting Shot 2 to Shot 3 and fixing various issues

70. Cleaning the background with masking and layering techniques

71. Converting Shot 3 to Shot 4 and fixing depth blurs

72. Using the Tracker to remove our Markers

73. Converting shot 4 to shot 5 and fixing alpha issues

74. Fixing the reflections by manually masking our layers

75. Making last minute color correction tweaks and fixing mattes

76. Removing the shadow in shot 3 and viewing our final shots


Download Links


http://uploading.com/files/d7552184/shareislove_DT.MMaCPiMYAaAE.part08.rar/

http://uploading.com/files/f8b3632m/shareislove_DT.MMaCPiMYAaAE.part07.rar/

http://uploading.com/files/mmaa4df6/shareislove_DT.MMaCPiMYAaAE.part06.rar/

http://uploading.com/files/88b54ec6/shareislove_DT.MMaCPiMYAaAE.part05.rar/

http://uploading.com/files/a275d6b3/shareislove_DT.MMaCPiMYAaAE.part04.rar/

http://uploading.com/files/6b732573/shareislove_DT.MMaCPiMYAaAE.part03.rar/

http://uploading.com/files/3f2c842f/shareislove_DT.MMaCPiMYAaAE.part02.rar/

http://uploading.com/files/484951c6/shareislove_DT.MMaCPiMYAaAE.part01.rar/
 
Mirror
 
http://www.1600kbps.com/rcc3feno0vkd/shareislove_DT.MMaCPiMYAaAE.part06.rar.html

http://www.1600kbps.com/ciydzq9ptvt7/shareislove_DT.MMaCPiMYAaAE.part04.rar.html

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http://www.1600kbps.com/aq17423iclr3/shareislove_DT.MMaCPiMYAaAE.part07.rar.html

http://www.1600kbps.com/ymcuf917r502/shareislove_DT.MMaCPiMYAaAE.part03.rar.html

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http://www.1600kbps.com/hkr2ekqivg76/shareislove_DT.MMaCPiMYAaAE.part08.rar.html

Digital Tutors - Rendering Low Resolution Environments in Maya 2011


Digital Tutors - Rendering Low Resolution Environments in Maya 2011
English | VP6F 782x646 | MP3 96 kbps | 998 MB


Genre: eLearning

In this series of lessons we will explore a variety of techniques for creating realistic lighting which can also convey a sense of mood and atmosphere within Maya.

Throughout these lessons we will learn how to use lights and shading network modifications to create the appearance of real light sources, as well as using lights to call attention to particular areas of our scene. This course will be placing emphasis on efficient rendering practices, and some guidelines that you can use in your day-to-day work to help your renders proceed as quickly as possible. We will also take some time to learn how volume primitives and 3D textures in Maya can be used to create complex volumetric effects within our scene.

Lesson Outline (20 lessons)

1. Introduction and Project Overview

2. Placing initial light sources in the scene

3. Using the Attribute Spread Sheet to control multiple lights

4. Using tone mapping and gamma correction in Maya

5. Creating a shading network to mimic light sources

6. Creating glow maps for the cooling tubes

7. Adding light sources underneath the cryogenic pods

8. Building glow maps for the pod platform

9. Illuminating the central pod platform

10. Creating light sources along the walls of our room

11. Using light linking to control illumination results

12. Creating glow maps for the floor

13. Creating bump maps for the floor

14. Placing secondary light sources within the room

15. Using volume primitives in Maya

16. Rendering volumetric steam and smoke in Maya

17. Placing final light sources throughout our room

18. Boosting the rendered quality of our Maya scene

19. Adding ambient occlusion to Maya shaders

20. Making final adjustments to the scene

Download Links

http://www.fileserve.com/file/c3ZM9U3/Rendering.Low.Resolution.Environments.in.Maya.2011.part1.rar

http://www.fileserve.com/file/KVwBVrg/Rendering.Low.Resolution.Environments.in.Maya.2011.part2.rar

http://www.fileserve.com/file/ZjJexgX/Rendering.Low.Resolution.Environments.in.Maya.2011.part3.rar

Mirror

http://www.1600kbps.com/gz3pkfvwmrxu/Rendering.Low.Resolution.Environments.in.Maya.2011.part3.rar.html

http://www.1600kbps.com/xjg8up1ckfk5/Rendering.Low.Resolution.Environments.in.Maya.2011.part1.rar.html

http://www.1600kbps.com/ndkh38xvwvob/Rendering.Low.Resolution.Environments.in.Maya.2011.part2.rar.html

Mirror

http://uploading.com/files/3a1mbmc7/Rendering.Low.Resolution.Environments.in.Maya.2011.part3.rar/


http://uploading.com/files/81f8e9mc/Rendering.Low.Resolution.Environments.in.Maya.2011.part1.rar/

http://uploading.com/files/3aba99d4/Rendering.Low.Resolution.Environments.in.Maya.2011.part2.rar/

Digital Tutors - Infiltrator Production Pipeline Volume 5


Digital Tutors - Infiltrator Production Pipeline Volume 5
+project files | .flv | 2Gb


Lesson Outline (25 lessons)

In this course we will take the rigged Infiltrator and bring it to life with animation.

We'll animate the Infiltrator with a production focus, using storyboards and an animatic to assist us in making sure our animation adheres to specific instructions. We'll get into character development and learn how to go about creating performances that are convincing and, at the same time, entertaining. We'll even do a little rigging and learn how to work with Maya's robust and very efficient Referencing system to update the control rig and, in turn, automatically have those changes update in our animation file saving us plenty of time.
 
Download Links
 
http://uploading.com/files/9334886b/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part20.rar/

http://uploading.com/files/43715a2m/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part19.rar/

http://uploading.com/files/86aa25m3/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part18.rar/

http://uploading.com/files/cbccm158/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part17.rar/

http://uploading.com/files/579m92bm/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part15.rar/

http://uploading.com/files/8eb8e4mm/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part16.rar/

http://uploading.com/files/3dc671c6/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part14.rar/

http://uploading.com/files/75e74cd4/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part13.rar/

http://uploading.com/files/4a6d5b2b/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part12.rar/

http://uploading.com/files/ce6m6f69/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part11.rar/

http://uploading.com/files/27e434f2/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part10.rar/

http://uploading.com/files/72b411bd/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part09.rar/

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http://uploading.com/files/fdm4f78c/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part07.rar/

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http://uploading.com/files/e55bbce3/Infiltrator%2BProduction%2BPipeline%2BVolume%2B5%2B-%2BAnimation.part01.rar/

Mirror

http://www.fileserve.com/file/Zf9zcyf/Infiltrator_Production_Pipeline_Volume_5_-_Animation.part01.rar

http://www.fileserve.com/file/FUAFrWV/Infiltrator_Production_Pipeline_Volume_5_-_Animation.part02.rar

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Mirror

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Digital Tutors - Add-On: Street Racer Kit



Digital Tutors - Add-On: Street Racer Kit | Maya | 634 Mb | Mirrors | 7 Parts


Learn customization techniques for adding details to your car models with nearly 3 hours of interactive training. Great for intermediate users.

Popular highlights include: Polygon Modeling Sub-D Modeling High Dynamic Range Images...

Software: Maya 6 - Maya 8
Run Time: 2 hrs. 48 min., 1 disc

Download Links

http://www.filefactory.com/file/b36ch7g/n/Add-On_Street_Racer_Kit.part4.rar

http://www.filefactory.com/file/b36ch7f/n/Add-On_Street_Racer_Kit.part3.rar

http://www.filefactory.com/file/b36ch77/n/Add-On_Street_Racer_Kit.part1.rar

http://www.filefactory.com/file/b36ch76/n/Add-On_Street_Racer_Kit.part5.rar

http://www.filefactory.com/file/b36ch74/n/Add-On_Street_Racer_Kit.part2.rar

http://www.filefactory.com/file/b36ch73/n/Add-On_Street_Racer_Kit.part6.rar

http://www.filefactory.com/file/b36ch6f/n/Add-On_Street_Racer_Kit.part7.rar

Mirror

http://www.fileserve.com/file/QKMuvur/Add-On_Street_Racer_Kit.part1.rar

http://www.fileserve.com/file/WrZYhqd/Add-On_Street_Racer_Kit.part2.rar

http://www.fileserve.com/file/MPHpNnD/Add-On_Street_Racer_Kit.part3.rar

http://www.fileserve.com/file/sw2UR9K/Add-On_Street_Racer_Kit.part4.rar

http://www.fileserve.com/file/Xed74f8/Add-On_Street_Racer_Kit.part5.rar

http://www.fileserve.com/file/Z3qwunS/Add-On_Street_Racer_Kit.part6.rar

http://www.fileserve.com/file/HuSK5D2/Add-On_Street_Racer_Kit.part7.rar

Mirror

http://uploading.com/files/44f41331/Add-On_Street_Racer_Kit.part1.rar/

http://uploading.com/files/1c9392c7/Add-On_Street_Racer_Kit.part2.rar/

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http://uploading.com/files/99affd6b/Add-On_Street_Racer_Kit.part6.rar/

http://uploading.com/files/f845a1d8/Add-On_Street_Racer_Kit.part7.rar/