Showing posts with label eBook. Show all posts
Showing posts with label eBook. Show all posts
3D World Volume 134 CD
3D World Volume 134 | ISO | .flv | English
H264 1024x768 361 kbps | AAC 74 kbps 44.1 KHz | 714Mb
Welcome to the disc for 3D World Vol – 134. This issue we have provided a full version of Xfrog 4 for Maya as well as a trial version of the latest release, Xfrog 5 for Maya. Assets include models from The Game Creators,PROVIZ3D, Xfrog and Poser World. There’s also a complete texture collection from Game Beep, a Blitz Academy training module and a collection of sound FX from soundscalpel
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http://uploading.com/files/em362e6c/3D%2BWorld%2BVolume%2B134.part1.rar/
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3D World Volume 135
3D World Volume 135 | ISO | 4.09Gb
3D World is the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry.
For those wanting to improve their technical skills, the magazine provides tutorials, tips and step-by-step guides covering every major 3D software package, from freeware to professional applications such as 3ds Max, Maya, Cinema 4D, LightWave 3D and Softimage.
Welcome to the disc for 3D World 135. This issues DVD includes a full version of Bryce 6.3 for Windows and Mac OS X, enabling you to produce brilliant terrains and environments for your CG characters.
Theres also a great selection of motion capture assets to accompany the mocap feature in the magazine, as well as loads of models, a sampler of sound effects and a complete texture pack.
And you can improve your skills with project files for this issues tutorials and a primer in colour theory from The Gnomon Workshop.
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d'artiste Character Modeling 3 Digital Artists Master Class
208 Scan | 1700x2338 pixels | 130Mb
d'artiste: Character Modeling 3 presents the techniques of leading character modelers Jan-Bart van Beek, Giovanni Nakpil, and Cesar Dacol Jr. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials.
Jan-Bart van Beek of Guerrilla Games takes you behind the scenes of creating characters for the blockbuster PlayStation 3 game 'Killzone 2' with tutorials on workflows for creating character heads and the creation of the Helghast Sniper character class
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D artiste: Matte Painting
D'artiste: Matte Painting | .PDF | 122Mb
d'artiste: Matte Painting showcases the skills and techniques of leading Hollywood matte painters Alp Altiner, Dylan Cole and Chris Stoski. In over 70 pages of detailed tutorial this book takes readers through the matte painting techniques used to create breathtaking, photo-realistic sets and backdrops for films including ‘Star Wars: Revenge of the Sith’ and the ‘Lord of the Rings’ trilogy.
The master artists also share unique personal insights, biographical highlights and sources of inspiration. Added to personal and invited artist galleries presenting over 80 perfectly reproduced environmental backdrops this book is for film enthusiasts and artists alike.
"Matte painting does not leave any questions unanswered" Art Scene International
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Kelly L. Murdock – 3ds Max 2011 Bible +DVD
Kelly L. Murdock – 3ds Max 2011 Bible +DVD
Updated version of the bestselling 3ds Max book on the market
Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world’s most popular animation modeling and rendering software for film, television, video games, and design visualization.
3ds Max Bible is the world’s most popular book for getting the most out of the software. Whether a novice looking to create something immediately using the Quick Start tutorial, or an experienced 3ds Max user who simply wants to check out the software’s latest and greatest features, this update to the bestselling 3ds Max book on the market continues to be the most comprehensive reference on this highly complex application.
* Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials
* 16-page color insert highlights the work of some of today’s most cutting-edge 3D artists
* Includes a companion DVD with a searchable, full-color version of the 3ds Max Bible, as well as customizable models and textures
The only comprehensive reference-tutorial on 3ds Max, it’s no wonder the 3ds Max Bible is the bestselling 3ds Max book in the world and a favorite of both amateur and professional animators.
Download Links
http://uploading.com/files/b977ce4m/Kelly.L.Murdock-3ds.Max.2011.Bible.part1.rar/
http://uploading.com/files/2b5db4da/Kelly.L.Murdock-3ds.Max.2011.Bible.part2.rar/
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Realistic Architectural Visualization with 3ds Max and mental ray, Second Edition
Realistic Architectural Visualization with 3ds Max and mental ray, Second Edition
Focal Press | ISBN: 0240812298 | 2009 | 295 pages | PDF | 35.3 MB
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book.
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http://www.filesonic.com/file/24610387/GFX-Realistic.Architectural.Visualization.with.3ds.Max.and.Mental.Ray.2nd.Edition.rar
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3DCreative Issue 061 - September 2010
3DCreative Issue 061 September 2010
English | PDF | 113 pages | 130 MB
Download Links
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Mirror
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CineFex Digital Magazine Bundle
ZBrush Character Creation - Tutorial eBook
ZBrush Character Creation - Tutorial eBook
Publisher: 3D Total | 2009 | ISBN: N/A | 91 Pages | PDF | 80 MB
ZBrush Character Creation is a 91 page comprehensive look at the techniques and tools used to sculpt a variety of physical characteristics specific to several character types.
ZBrush Character Creation is a 91 page comprehensive look at the techniques and tools used to sculpt a variety of physical characteristics specific to several character types.
The lessons on offer by professional artist as Rafael Ghencev, Rafael Grassetti & Joseph Harford, show how to transform a general base mesh into a definitive character class and explains the tools used to not only create the details and unique facial features, but also how to manipulate the overall proportions and head shapes. There are nine chapters in all, five of which cover the human condition and four of which cover creatures with human characteristics including zombie, werewolf and Frankenstein’s monster.
The series utilises the skills of three different authors whose combined talents cover a multitude of methods that encompass sculpting approaches key to character modelling in Zbrush. Texturing techniques are also covered alongside the brushes and tools used throughout the process as well as some general principals to consider before starting a design.
Chapter 1: Old/Gaunt
Chapter 2: Obese
Chapter 3: Steroid-Pumped Guy
Chapter 4: Extreme Piercings and Tattoos
Chapter 5: Beaten-up
Chapter 6: Zombie
Chapter 7: Vampire
Chapter 8: Werewolf
Chapter 9: Frankenstein
Link
3DCreative Magazine: Issue 058 JUNE 2010
3DCreative Magazine | Rar Files | 240 MB
Hello everybody and welcome to the 58th issue of 3DCreative magazine. We have some new tutorials for you this month including an amazing new environment lighting series. The last issue featured the last chapter in our outdoor lighting series and this month we move on to an indoor scene. This series will be concentrating on the way natural and artificial light can be created for an amazing indoor scene that was created for us by Viktor Fretyán. For this new series we invite back some familiar faces and warmly welcome some great new artists. The series will be handled in four different pieces of software, Viktor Fretyán will be using 3DS Max and V-Ray, Jamie Cardoso 3DS Max and Mental ray, Luciano Iurino Maya and Mental Ray and Fredi Voss will be using Cinema 4D.
Links
Amazing Palmistry Secrets
Amazing Palmistry Secrets | Pdf | English | 7MB
Some believe that the human hand is an unsurpassed tool for character and emotional analysis, holding vital keys to one’s path to power, success, romance, and fulfillment. Combining Western astrological palmistry with Chinese hand analysis, this captivating instructional guide outlines a quick and accurate method to assess talents, abilities, psychology, and emotional personality in both business and romance. Fully illustrated, with quick pointers and distinct section dividers, the book is a handy reference for any aspiring palmist.
Links
http://rapidshare.com/files/398296737/Palmistry_Secrets.rar.html
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